Why you should use OpenGL and not DirectX
SOURCE: DIGG • 2010-01-08
TOPICS:
Application Programming Interfaces • 3d Computer Graphics • Opengl • Virtual Reality • Video Game Development • Directx • Comparison Of Opengl And Direct3d • Fahrenheit Graphics Api • Technology_internet
[153 diggs @ Programming] Often, when we meet other game developers and say that we use OpenGL for our game Overgrowth, we're met with stares of disbelief -- why would anyone use OpenGL? DirectX is the future.
read more »
RELATED STORIES:
- • Why You Should Use OpenGL and not Direct3D - 3D Tech News, Pixel ...
- • Why You Should Use OpenGL and not Direct3D – Scenenews Games ...
- • Why you should use OpenGL and not DirectX (David/Wolfire Games ...
- • Why You Should Use OpenGL And Not DirectX – Gamasutra | PSP ...
- • Why you should use OpenGL and not DirectX| 1Chats Blog The Social ...